Grundfos

Inspiring & clarifying future use cases of IoT in urban water systems

How does one showcase complex technologies that could have a significant impact on the way we fight water and climate challenges, set by UN's Sustainable Development Goals 6 and 13? Interactive storytelling is a medium through which you can create a compelling experience for both a visitor and a possible moderator. The objective of showcasing these stories was to trigger ideas and collaborations between Grundfos and their 3000 yearly visiting customers to lead the way into the future.

Value

Understanding nature is one thing, solving the challenges that come with this is another. Explaining solutions that tackle these challenges is a form of art and simple PowerPoint slides are simply not going to do the job of convincing clients and future partners to team up. It is key to quickly trigger interest and build enough depth in an exhibition to make it successful.

contribution

This interactive installation, built with a 65" touch screen, was designed and built by our designers and developers in Unity. Modelling buildings, streets, clouds, crafting compelling scenarios with multiple endings and everything that comes with launching this experience has been designed and developed in detail. This installation can be experienced at the Grundfos Centre in Mölndal, Sweden.